Items

There are two types of items in the game:

  1. Equippable items

  2. In-game powerups

Equippable items

These are items that you can equip before the game starts.

Item Icon
Item Name
Item Description

Tack

Allows you to recover from a trapped state (e.g. Catch mode).

Honey Pot

Places a slow trap on the ground.

Equipping items

You can equip 1 item from your character screen by pressing the button.

The Items screen allows you to select 1 item to assign to the character. Select the item icon on the left side of the screen to select the item. To unselect any item, simply select the empty slot (1st icon).

Upon selecting an item, the right side of the screen shows the item description with the total number of that item you have in stock at the bottom.

After selecting an item, a green checkmark appears on top of the item icon.

You can only have 1 item equipped at a time, so choose wisely. When an equipped item is used in a match, the item is consumed and is deducted from your stock.

Equipped items will be applied automatically to the next match as long as you still have the item available in stock.

In-game powerups

In-game powerups are items that appear during matches. These items can either have positive effects (e.g. increasing your Movement Speed) or negative effects (e.g. Slow Snail).

Roller Skate

Increases the character's current move speed by 0.5.

Catch Gloves

Allows the character to throw bombs.

Water Vial

Increases the character's bomb blast radius by 1 tile.

Water Ballon

Adds an extra bomb to the character's current inventory.

Honey Pot

Allows the character to drop a slow trap on the current tile; press W to activate.

Tack

Allows the character to escape from being trapped; press W to activate.

Kick Boots

Allows the character to kick bombs; move towards an adjacent bomb to kick it.

Confuse Mushroom

Randomizes the controls upon being picked up.

Speed Snail

Sets the character's current Movement Speed to 5.

Slow Snail

Sets the character's current Movement Speed to 1.

Blimp Target

This item cannot be picked up; this item marks where the blimp will drop a random item.

n/a

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